Get to Arena 4 with Mini Pekka and Rage
Clash Royale Arena 4 Deck - Mini Pekka & Rage
Hi folks! Today we open this new section with Clash Royale decks. This decks is very easy to use and you can get it easily as F2P, it has 2 epic cards, but if you have them, you can try it. It let me push to Arena 4 within few hours. The average cost of this deck is 4.0 elixir.
The best thing of this deck is that it's extremely easy and funny to play. So, if you are just starting with Clash Royale, this is your deck! The core of this deck resides in three cards: Mini PEKKA, Rage and Witch. If you have them, be ready for this guide.
Witch - One of the important cards of this deck. Generally used with Musketeer, Barbarians or Valkyrie. Particularly useful against Minions and any swarm troops. She is perfect to defend Giants, she will produce a big amount of Skeletons that will be useful for the counter offense.
Valkyrie - Excellent defensive card, the Valkyrie will be in charge of cleaning swarm ground troops. Paired with Witch or Musketeer can behave as a mini tank for small push. If you know that your enemy has Skeleton Army, Barbarians or Goblins, keep her in your hand until you need her.
Musketeer - Balanced troop, generally paired with Witch, Barbarians or Valkyrie. Perfect also for split push.
Mini Pekka - The king of the deck, she will be in charge of doing the damage. Most of the times paired with Rage, can destroy a tower in one go.
Minions - I prefer to use minions instead of the horde because I use them as a defensive troop. The main reason I use them is to counter Balloons. They are strong enough to destroy a Balloon before it reaches the tower. It's recommended to have them at level 7 because they can take 3 tower arrows before they die.
Barbarians - Our number one defensive troop. They are good against pretty much everything but Valkyrie and Bomber. The are great for a counter attack. They can hold a strong push while you are pushing the other line.
Fireball - Perfect to clean troops, great against Barbarians and sometimes useful against Minion Horde. I prefer Fireball instead of Arrows because for 1 extra elixir you can kill semi tanky troops.
Rage - This is the other star of the deck. Generally used with the Mini PEKKA. Rage can be also being used with the Musketeer or Barbarians if they reach the tower. It's not only an offensive card but defensive. Perfect in defense against Giant, PEKKA and Balloon.
How to use this deck
This deck wins 80% of the cases by doing split push or by defending one line and pushing the other. It wins with 4-5 Mini Pekka hits (helped with Rage). This deck also wins thanks to the Witch against swarm decks, defend her and it will be an easy win.
To start with, let your mana reach 10 mana, then use either Witch or Musketeer, if you don't have any of them, Valkyrie works too. The general idea is to wait until your opponent places any troop, then you will defend by using the counter. Try to get as much elixir advantage as possible, even if you need to let your opponent hit a couple of times any of your towers.
The main purpose of this deck is to pull and freeze one of the lines, letting the opponent attack. Don't use the mini Pekka (unless completely needed). The idea is to give a "surprise".
once you have enough elixir advantage, and straight after your opponent place most of the troops, you just need to drop the Mini Pekka on the other line. If you calculated it right, he will not be able to defend and you will damage the tower. If after the first hit of the Mini Pekka the opponent doesn't place any troop or spell, then, use Rage, and you will destroy the tower(1-0), now defend and get more elixir advantage.
Ideally, you will be able to repeat the same process, but now the opponent know your strategy and he will take more care. Defending the 1-0 will guarantee you a win and you will get trophies to keep climbing the Arena.