P.E.K.K.A's Playhouse (Arena 4)
“A heavily armored, slow melee fighter. Swings from the hip but packs a huge punch. ”
How to use (Strategy)
This tank troop has decent HP and pretty high damage, however, the PEKKA is easily distracted and countered. She is not often used in the current meta but it might come back soon after some re-balancing. Still, some high arena players play this card. The two main reasons why is not commonly used is because before the last patch, it could kill Barbarians with one hit, now it needs two. Also, the current meta is based in fast cycle Hog Rider decks and the PEKKA high cost can't follow this pace.
Its best uses are with support units behind it. PEKKA will protect your units and will make some damage to whatever comes on its way. Place it next your central tower to save more elixir and when she is half way (middle of the map) drop your supports and you will have a deadly push.
To counter PEKKA just place swarm troops like Barbarians or Skeleton Army and they will eat her slowly, but kill always the supports, they are the real threat. Once PEKKA is alone is very easy to counter it. If you already have the Inferno Tower, place it, it's PEKKA's best counter, it will melt.
Always try to keep her away from the tower, otherwise, you will be in troubles. Always save some swarm troops to place just before she reaches your tower.
Tank with pretty high damage.
Supports behind the PEKKA can make huge damage.
Easily distracted and low attack speed.
Slow movement, hardly ever reaches the opposing tower.